namespace $safeprojectname$
{
    partial class ScreenManager1
    {
        /// <summary> 
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary> 
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Component Designer generated code

        /// <summary> 
        /// Required method for Designer support - do not modify 
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.mainMenu1 = new $safeprojectname$.MainMenu();
            this.startScreen1 = new $safeprojectname$.StartScreen();
            this.exitConfirmation1 = new $safeprojectname$.ExitConfirmation();
            // 
            // mainMenu1
            // 
            this.mainMenu1.Name = "splashScreen1";
            // 
            // startScreen1
            // 
            this.startScreen1.Name = "startScreen1";
            // 
            // exitConfirmation1
            // 
            this.exitConfirmation1.Name = "exitConfirmation1";
            // 
            // ScreenManager1
            // 
            this.MainScreen = this.mainMenu1;
            this.Screens.Add(this.mainMenu1);
            this.Screens.Add(this.startScreen1);
            this.Screens.Add(this.exitConfirmation1);
            this.StartScreen = this.startScreen1;

        }

        #endregion

        private MainMenu mainMenu1;
        private StartScreen startScreen1;
        private ExitConfirmation exitConfirmation1;
    }
}
